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So with Hasbro saying they want to be more into gaming and Mattel recently saying they want to be more than just a toy company, but a media company of what I'm suspecting is a way smaller scale Disney or Nintendo, something like that but I'm really wondering
What should a new MOTU console game look, play and feel like? All I know of is that there were some old computer games in the 80s no one cares about, a GBA game based off the 200x series, a poorly received PS2 game, mobile games for the last decade no one cares about and guest appearances in a recent Funko Pop game.
I hate Funko pops
Now the main reason is the franchise hasn't been mainstream in the public eye for decades, but with Mattel really giving us a renaissance for the franchise since 2020 arguably starting with the Origins line and culminating into next year's film of which will hopefully give it the Sonic and Transformers effect of really getting new fans, kids, casual audiences and just people off the street invested in the brand on a scale not since around '85.
I have several ideas of how a new MOTU game could be, or rather a variety of them, but I would like to hear your thoughts a bit first. What is your ideal MOTU console game?
And before you say "Live Service game" give up. Sorry but that trend is slowly dying out. You know Sony just spent eight years and millions of dollars developing Concord hoping to be their next big franchise only for the game to shut down in less than a month because literally no one was playing it.
Marvel Rivals is lucky to still have a big enough player base for the time being.
ETERNIA KOMBAT!

The easiest and most low risk is a Streets Of Rage type brawler, and those are very successful at the moment with all sorts of properties being handled this way.
Another option is a dungeon crawler where you can build up to different attacks and swap characters easily.
A fighting game is good. Better yet make something like God of War and I'd play the shit out of it.
Like I said, I have several ideas for games and I'm just gonna get this one out of the way because it's a complete joke idea
Mattel Vs. Capcom
We Have Mega Man! Zero! Ryu! Chun-Li! Chris Redfield! Dante! Zangief! M. Bison! Amaterasu! Phoenix Wright!
On Mattel's side we have He-Man! Skeletor! She-Ra! Max Steel (That guy with the 0% Rotten Tomatoes film)! Hot Wheels guy! Barbie!.........Bob the Builder........Barney the Dinosaur.......Pingu.........oh HELL YEAH MY MAN THOMAS THE TANK ENGINE! He'll definitely take everyone for a ride!
@kraken I would want a Smash-type fighting game. I feel like that would fit well more with the franchise's whole thing of many unique characters. So many potential locations for stages for gimmicks.
As for the character roster, if the game had a budget I would say a good amount of characters for the base game would be 30
10 Heroic warriors
10 Evil Warriors
5 Rebellion members
and 5 Horde members
What would your personal roster be?
As for DLC maybe some Snake Men, Sun Man or various guest characters that MOTU has already crossed over with. DC. Thundercats. TMNT. That would definitely drive sales.
Or here me out, maybe even guest characters that MOTU has never crossed over with but ones from companies Mattel has good relations with like Nickelodeon and Warner Brothers. The upcoming Sonic Racing Crossworlds is having Spongebob, TMNT and Avatar Aang in because Paramount made the Sonic movies with Sega.
Yes really.
People couldn’t believe it.
Open ended exploration set within all of the packaging-art landscapes and in a world map that combines cannons. I want to take a journey to all of the main locations and appreciate the climates/biomes in between, to appreciate the scale of Eternia. I want be travel through the scary forest surrounding the fright zone on the box art. How much farther along is the slime pit? How long does it take to walk from Castle Grayskull to Snake Mountain? Is it safer to travel by day or night? All of the vehicles- land and sky. Portals to Etheria and other planets or dimensions. One can dream….
I know this wouldn't be the ideal idea for a MOTU game. A lot more would prefer a beat 'em up, action adventure, etc. but I have a big idea on what at least a very fun MOTU game for all ages, both kids and adult fans, could and should be. My idea comes from a big example:
The Lego games
Obviously it wouldn't be an ACTUAL lego game, but basically one in all but look and name. All of them have a simple yet appealing charm and gameplay. They're pretty easy to get through for kids playing and have a somewhat funny but not too juvenile sense of humor, but it's once you complete the main game is where things really get fun.
They have huge hub worlds and you unlock more characters as you go through the game, each with their different specific abilities and then you can go back to the story levels in free play where you can play as any of the unlocked characters you have and use one of them to get a collectible you couldn't prior upon first playthrough. The more collectibles you collect and missions you complete, the more characters you get, that or the in-game currency (in the Lego games it's lego studs) that allows you to buy unlockable characters and also fun optional features you can toggle that don't add to the game but are really just there to mess around and have fun with and also maybe cheat (the Lego games have unlockable optional stud multipliers)
Also one thing the Lego games that have that appeals to older fans are subtle easter eggs and references scattered throughout the game, some even pretty deep cut ones. I mean Star Wars, Marvel, DC, Harry Potter, Jurassic World and especially the crossover toys-to-life game Lego Dimensions. Just playing them you can tell the developers are real fans of these franchises and really did their homework per say.
Also one huge thing: The character count. With the way the games are structured, one game can have at least a few hundred characters (though including variants). Though there may be a bit less of a count with a MOTU game considering with Lego 96% of the playable character models have the same reused body type because they're Lego minifigs.
The first one of these types of games was 2005's OG Lego Star Wars, based off the prequel trilogy just as Revenge of the Sith came out
it had 56 characters. The next year had the sequel based off the original trilogy and then in 2007 they were both compiled into one game, The Complete Saga had 120
2008's Lego Batman had 46, simple enough start. The sequel that started including DC in general had a total of 60 if you include DLC, the 3rd game, also accounting for DLC had a total of 210
The second half of their Harry Potter duology had 167
2017's Lego Marvel Superheroes 2 had 271, again including DLC but not including character variants/skins, but if you include those it's over 300
The latest game, 2022's Lego Star Wars Skywalker Saga had the largest count to date, with the base game having 380, but DLC included it has four hundred and twenty-two.
And yeah there are many playable beloved Glup Sh*ttos galore.
Character count really depends on the franchise the game is basing itself on and how popular and the amount of source material it has. Now a MOTU game with this structure would obviously have nowhere near the highest counts. It would probably include at the most maybe 65-80 characters for the base game?
So again, I know it wouldn't be an ideal MOTU game for many, but with the way I just admittedly rambled on about how the Lego games work and have mass appeal, do any of you guys think a game like this would work or at the very least be pretty fun?
MOTU themed Skyrim/ElderScrolls type game.
Otherwise an big MMO with lots of sandbox elements (building, creating, exploration wise. PVP should be optional/zone restricted. Kinda like with trad WoW PvE servers where you could play in peace but got flagged if dumb enough to walk into the others factions citys). It is kinda mindboggling no one did that considering the franchise was already custom, tailor made for an MMO before MMOs existed; including but not limited to easily growable with big expansion packs containing new worlds/factions and new fancy/weird cosmectic DLCs for all kinds of things in a world where stand out individualism is the norm.
Anything where you can create your own unique character in the MOTU universe, can explore it and meet (and fight alongside) your favourite characters.
It has to be third person (or like with TES offer an optional first person mode that can be ignored) because whats the use of creating cool flashy characters only to not see them.
Visual it should not be a weird experiment. Its Howards Conan Hyperborea age embraces Flash Gordon SciFi and sprinkles it with some additional bits of Tolkienesque/Dungeons & Dragons fantasy & magics (sidenote: Not sure how modern D&D describe it; but the old D&D Paladin description describes She-Ra without beeing aware of it). Filmation but more matured; kinda like the (around 2010 I think?) DC comic run or a somewhat less flashy Revelations/Revolution.
It should be handled by a company thats aware of the treasure trove it has at hand and focusses on it beeing an awesome experience (i.e. going by the recent successes probably an eastern studio; they somehow still have the magic spark that big and small western studios seem to have lost 1-2 decades ago; aside from exceptions like Larian (BG3); but I doubt that type of game is something they like to handle).
@lurker-man NICE CUSTOMS!!
Not a guy who's into MMOs but I would be willing to try a MOTU one if it has a colorful enough aesthetic and not pure really gritty, semi-murky fantasy like most in the genre.
@lurker-man NICE CUSTOMS!!
Not a guy who's into MMOs but I would be willing to try a MOTU one if it has a colorful enough aesthetic and not pure really gritty, semi-murky fantasy like most in the genre.
Thx! 🙂
And yeah, it should be unmistakenly on first glance MOTU.
So I have just come up with an idea for an ambitious MOTU game
a game starring Hordak of all characters because he's my favorite and think he would be the most fitting for my idea
but even if he ain't as iconic as He-Man, She-Ra or Skeletor, those three can definitely have enough involvement in the game to be enough in the hypothetical marketing. Plus Hordak's edge factor that I think would bring in some hardcore gamers that know nothing about MOTU.
The basic gist of the game is think Mass Effect or many other games where your simple choices really affect the story and there are multiple endings.
The gameplay I would say is a bit of an action-adventure and beat 'em up (though even for a dark-ish looking game, I'm a big platformer nut so maybe a bit of that somehow?).
Hordak takes full advantage of his cyborg abilities that you can obtain and upgrade throughout the game. The fact that he's a cyborg I'm sure hasn't been that much touched upon in recent MOTU media as in really shown. rewatching She-Ra 2018, I'm pretty disappointed because I think he only uses his arm cannon a few times and never even fights She-Ra. And by "Full advantage" I mean no morphing and warping his body into cartoonish degrees. Mainly his limbs. Arm cannon. Buzzsaw. Jetpack and Astro Boy-jet feet. Also various partners help you throughout the game.
Story: In this continuity unlike others, Hordak absolutely hates his "Father", Horde Prime for basically throwing him out into space and leaving him to die and since then built his own Horde on Etheria yadda yadda, y'know
But then one day Prime's Galactic Horde just straight up walks in and overthrows you (Hordak) and overtakes your whole Fright Zone army and even some more obscure Horde members like Vultak, Dragstor and Callix the game show up, pledging their loyalty to Prime. You escape with your most loyal of minions, Imp, Grizzlor, Mantenna, Leech, Catra and Scorpia. Shadow Weaver has pledged herself to HP. Entrapta well.....more on her in a bit...
Now with your squad on your own your objective: Take back your terf and army by any means necessary, fighting your own soldiers and minions who have betrayed you and destroy the person in power who had extreme doubt in you. The question? Who will you ally with?
The Rebellion catch wind of HP's reign and call over and team up with the Masters. Skeletor and the Evil Warrior also do and travel to Etheria.
Very reluctantly ally your group either with the Masters and Rebellion or the Evil Warriors and how long you stay with them and who you fight depends on your choices.
But also through this you get to see flashbacks of your relationships with a lot of these characters.
Obviously Skeletor and She-Ra but also your first meetings with many of your main squad and also....
While you 100% arguably stay a villain throughout the game, the one in your main group you accidentally leave behind in the Prime Fright Zone in the beginning is Entrapta (Her personality is both a mix of her original villainous one and very quirky energetic science obsessed 2018 one). You may or may not free her but there is a bit of a sub-plot of wholesome villain romance, as she seems to be the only thing other than conquest that brings you joy.
So what do y'all think?
"Masters of the Universe: Fight for the Fright Zone"
Potential endings for the game:
- you kill Skeletor, you then fight the Eternos twins at the same time.
- you kill She-Ra, then fight a vengeful He-Man as a final boss
- you kill He-Man, then fight a vengeful She-Ra as a final boss
- Probably a very interesting one, after all you've been through and rid of Horde Prime and his army, you think conquest of Etheria isn't worth it anymore and leave the Horde for good, leave the planet, alone, restart a new life potentially, to places unknown with a very ambiguous ending regarding about everything else
- You take down all of HP's army, take back the Fright Zone and then things literally just go back to normal status quo regarding your relations with the Rebellion, Masters and Evil Warriors
- You take OVER HP's army and quickly finally conquer both Etheria AND Eternia and basically the Universe is screwed because no more Masters.
- Same ending but in the rare case it's a bad ending when you die during a final boss where HP kills you and proceeds to do exactly what I just described
All a Horde Prime final boss needs is for you to have a badass looking upgraded final form to fight him with that has a design you would pre-order as a figure the second Mattel reveals one.
Evil-Lyn as a playable character!
Supreme Fan Of The Go-Go's & The Bangles!
Masters Of The Universe, Princess Of Power & New Adventures Of He-Man Fan!
Social Justice Warrior!
DC Comics Fan!
@michaelholloway Maybe one of your many partners you can choose in the game if you go down the Skeletor alliance path
I'd like something that allows you to play as several characters (both heroes and villains).
The fighting game is definitely one option (look at what Arcsys is doing with "Marvel Tokon Fighting Souls").
Community Leader
Wasn’t there a new app game supposedly coming out? Whatever happened with that?
Wasn’t there a new app game supposedly coming out? Whatever happened with that?
As in mobile? No idea if Dragon Pearl also gets an Android (etc.) release but that one is announced to be released at some point: https://store.steampowered.com/app/3749580/HeMan_and_the_Masters_of_the_Universe_Dragon_Pearl_of_Destruction/
Wasn’t there a new app game supposedly coming out? Whatever happened with that?
As in mobile? No idea if Dragon Pearl also gets an Android (etc.) release but that one is announced to be released at some point: https://store.steampowered.com/app/3749580/HeMan_and_the_Masters_of_the_Universe_Dragon_Pearl_of_Destruction/
No this was a mobile game called Guardians of Grayskull.
Wasn’t there a new app game supposedly coming out? Whatever happened with that?
As in mobile? No idea if Dragon Pearl also gets an Android (etc.) release but that one is announced to be released at some point: https://store.steampowered.com/app/3749580/HeMan_and_the_Masters_of_the_Universe_Dragon_Pearl_of_Destruction/
No this was a mobile game called Guardians of Grayskull.
The first thing in the browser search gave me the google store link to it & it seems already out. But... uhm... IDK. To say it very kindly; it does not look like something I'd like to play. It seems like a typical mobile piece of s...oftware.
I've always wanted to see Mortal Kombat type game but with MOTU characters










